Fallout 76 Unique Weapons: All 83 Uniques and Their Effects
Fallout 76 unique weapons are named pieces with a fixed special effect that regular loot never rolls. We counted the official list in the Patch 70 update notes and got exactly 83.
The table below lists all 83 Fallout 76 unique weapons with their effect in the official wording. Since Patch 70 you can also swap their legendary mods, which rescues a few pieces that used to be useless.
โจ What makes a weapon unique
Three traits set a unique apart from regular legendary loot:
- A proper name instead of a weapon type. "Salt of the Earth" instead of "Double-barrel shotgun".
- A fixed special effect. It sits in the tooltip on top of the star slots and can't be removed.
- A tag in the menu. Since Patch 70, items classified as unique show this tag when you inspect them.
What you can change since Patch 70 are the legendary mods in the star slots. How swapping legendary mods on a unique works and what it costs is covered in our guide to swapping legendary mods (in German). Short version: 500 Legendary Scrip per slot, 1,000 for the fourth star.
๐ซ Fallout 76 unique weapons: the complete list
The order follows the official list in the update notes. The effect texts are taken over as written so they match what you see in the game.
| Name | Fixed special effect |
|---|---|
| Old Guard | +10% Deflect Chance. |
| Nailer | Blocking inflicts Bleeding. |
| Meteoritic Sword | Grants Radicool Perk. |
| The Gutter | Poison Damage. |
| Camden Whacker | Random Elemental Damage. |
| Acceptable Overkill | +1 Rank to Perk Concentrated Fire. |
| Commander's Charge | 30% Chance to Block Projectiles. |
| Crushing Blow | +10% Damage per Crippled Limb Your Target Has. |
| Disorderly Conduct | +20% Attack Speed. |
| Kingfisher | +10% Damage per Local Legend Challenge Completed. |
| Night Light | Ignore Time of Day Requirements on Perks. |
| Salt of the Earth | Fires both barrels at once. |
| The Action Hero | +1% Deflect Chance per Bullet Storm Stack. |
| Resolute Veteran | Your Minimum Bullet Storm Stack Count is 5. |
| The Guarantee | Grants Demo Expert (Rank 3). |
| Unstoppable Monster | Reduce Damage Taken by 5% and an Additional 1% per Killstreak (Max 10). |
| The Quick Fix | +5% Swing Speed per Addiction. |
| Whistle in the Dark | Grants Mister Sandman Perk Card (Rank 2). |
| Medical Malpractice | Bonuses to Stimpak Healing Also Increase Damage. |
| Mechanic's Best Friend | Makeshift Warrior Also Increases Damage. |
| Sole Survivor | +3% Weak Spot Damage per Kill while on a Kill Streak (Max 10). |
| Cultist Piercer | +50% Armor Penetration vs Cryptids. |
| Elder's Mark | +2% V.A.T.S. Critical Damage per Onslaught Stack. |
| Holy Fire | You and Teammates Hit by Your Flame Gain +30% Damage and +50 DR for 15 Seconds. |
| Luca's Switchblade | +50% Explosive Damage. |
| Ogua Gauntlet | +30% More Damage Blocked. |
| Kabloom | Poison Damage. |
| Branding Iron | Fire Damage. |
| Face Breaker | +10% Damage to Weak Point. |
| Boiling Point | Poison Damage. |
| Cauterizer | Energy Damage. |
| Drill Fist | Fire Damage. |
| Flatliner | Fully Charged Shots Deal 100% More Damage. |
| Lickety-Split | Railway Spikes Chain 2 Times. |
| Ultracite Terror Sword | Poison Damage. |
| Boomstick | Fires 2 Additional Missiles. |
| Longshot | +30% Damage to Far Targets While Aiming. |
| Overkill | Kills Grant +5 Killstreak Count. |
| Peacemaker | Bonus Explosive Damage Based on CHA. |
| Daisycutter | +20% Damage for Every 1000 RAD Resistance. |
| Pyrolyzer | Burning Enemies Burst into a Fiery Mess Based on Luck. |
| Somerset Special | +15% Damage to Distant Targets. |
| The Fact Finder | +15% Damage to Weak Point While Aiming. |
| V63-BERTHA | Modifiers to Explosive Radius Apply to Damage Instead. |
| Bunker Buster | +25% Explosive Radius. |
| Final Word | Gain 1 Bullet Storm Stack on Kill. |
| The VATS Unknown | V.A.T.S. Criticals Deal Between 20% to 200% Damage. |
| Slug Buster | Replenish 60 Action Points with Each Kill. |
| Oathbreaker | +1 Rank to Perk Bloody Mess. |
| Nuka-Launcher | Launches Nuka Quantum Grenades. |
| Stimpike | Attacks will Heal Friendly Targets by 10% Health. |
| Love Tap | Bashing Grants You and Teammates +30% Damage for 30 Seconds. |
| Crowd Control | Bleed Damage. |
| Doctor's Orders | Attacks Against Weak Points Have 30% Chance to Reset a Revive Effect Cooldown. |
| Foundation's Vengeance | +5 Bullet Storm Stacks While Under 25% HP. |
| Pirate Punch | +5% Damage per Lockpick Skill. |
| The Debilitator | +2% Limb Damage per STR. |
| Tone Death | +20% Damage while Well Tuned. |
| Mind Over Matter | +1 INT per kill during a kill streak. |
| Molerat Bat | +50% Damage to Molerats. |
| Grand Finale | Fire Damage. |
| The Farmhand | Bonus Melee Damage per END. |
| Western Spirit | Grants Gunslinger Master Perk. |
| Gunther's Big Iron | +45% Reload Speed. |
| Whacker Smacker | +5% Power Attack Damage per Onslaught Stack. |
| Shattered Grounds | Bleed Damage. |
| Anchorage Ace | Prototype Integrated Silencer. |
| Red Terror | Fire Damage. |
| Ticket to Revenge | +3% Armor Penetration per Onslaught stack. |
| V63-OLGA | Projectiles Gain +63% Chance to Refract Towards a Nearby Target. |
| V63-HELGA | Piercing Attacks. |
| Civil Unrest | +50 Action Points. |
| Relic Reaper | Random Collection Perk. |
| V63 Shock Baton | Energy Damage. |
| Meadow Breeze Sprayer | Sprays Toxic Meadow Breeze. |
| Prototype ABX03 | Sprays Burning Meadow Breeze. |
| Resolve Breaker | Fire Cryogenic Grenades. |
| All Rise | +50 HP. |
| Black Diamond | Cryo Damage. |
| Super Slasher | Bleed Damage. |
| Cryptid Jawbone Knife | +50% damage to Cryptids. |
| Minty Breather | Attacks Restore Teammates Health. |
| Xerxo's Gamma Ray Gun | Emits Radiation at 6 RAD/s. |
๐ฏ Thirteen uniques from Daily Ops
Since Patch 70 the easiest route to Fallout 76 unique weapons runs through Daily Ops. These thirteen weapons were added there as a rare reward:
- Acceptable Overkill, Commander's Charge, Crushing Blow
- Kingfisher, Night Light, Salt of the Earth
- The Action Hero, Resolute Veteran, The Guarantee
- The Quick Fix, Old Guard, Mind Over Matter, The Farmhand
Daily Ops now also drop the Fancy Pump Action Shotgun Paint and the Fancy Single Action Revolver Paint recipes. Both replace the former special weapons: if you had the Fancy Single Action Revolver or the Fancy Pump Action Shotgun in your inventory, Patch 70 gave you the regular weapon plus the matching paint instead. That's a win, because these pieces can now be modded freely.
๐จ Paints instead of weapons from two events
Two public events also give you a small chance at unique weapon paints:
| Event | Possible paints |
|---|---|
| Eviction Notice | Crowd Control, Foundation's Vengeance, The Debilitator, Tone Death |
| Tunnel of Love | Love Tap |
Keep in mind: these are paints, not weapons. You get the look of the unique, not its special effect.
๐ก Which Fallout 76 unique weapons are worth rebuilding
At 500 scrip per slot, a rebuild doesn't pay off on every piece. Three groups stand out in the list:
- Effects that replace a perk card โ Meteoritic Sword, The Guarantee, Whistle in the Dark, Western Spirit, Oathbreaker. They give you SPECIAL points back, and that's pure build budget.
- Effects that scale with your build โ The Debilitator with STR, Peacemaker with CHA, The Farmhand with END, Daisycutter with RAD Resistance. Your character decides whether the effect is strong or junk.
- Plain damage types โ Poison, Fire or Cryo Damage with nothing extra. This is the weakest part of the list and rarely worth a rebuild.
How these weapon types compare to the rest of the arsenal is covered in our weapon tier list (in German). Which 4-star mods actually justify the extra cost is broken down in our 4-star mods guide.
โ Frequently Asked Questions about Fallout 76 unique weapons
How many unique weapons are there in Fallout 76?
The official list in the Patch 70 update notes contains 83 weapons. That's the number of uniques reworked with the patch, not necessarily the total of every special weapon ever added to the game.
Can I change the special effect of a unique weapon?
No. The fixed effect stays. Since Patch 70 you can only swap the legendary mods in the star slots.
Does this also apply to armor?
Yes. The update notes explicitly mention weapons and armor. Unique armor pieces don't appear in this list, though โ Bethesda only named the weapons.
Where do I find Fallout 76 unique weapons fastest?
Through Daily Ops, which have handed out thirteen of the uniques as a rare reward since Patch 70. Otherwise through the quests and events each piece is tied to. According to community databases, several of them, such as Drill Fist and Flatliner, drop in the Gleaming Depths raid.
Is it worth crafting a unique yourself?
Rarely. A 4-star craft costs 65 Legendary Modules and 80 Vault Steel. How that compares to finding one in the Wasteland is covered in our Legendary Modules guide.
Do event paints give me the unique effect?
No. The paints from Eviction Notice and Tunnel of Love only change the look. The special effect stays with the actual weapon.
Verified sources: Bethesda's official update notes for Patch 70 "The Slasher" (Update 1.7.26.13, live on September 15, 2026). Names and effect texts taken over as written, count verified by hand. As of: October 8, 2026.