Fallout 76 Tips & tricks

Fallout 76 Unique Weapons: All 83 Uniques and Their Effects

Fallout 76 Unique Weapons: All 83 Uniques and Their Effects

Fallout 76 unique weapons are named pieces with a fixed special effect that regular loot never rolls. We counted the official list in the Patch 70 update notes and got exactly 83.

The table below lists all 83 Fallout 76 unique weapons with their effect in the official wording. Since Patch 70 you can also swap their legendary mods, which rescues a few pieces that used to be useless.

โœจ What makes a weapon unique

Three traits set a unique apart from regular legendary loot:

  • A proper name instead of a weapon type. "Salt of the Earth" instead of "Double-barrel shotgun".
  • A fixed special effect. It sits in the tooltip on top of the star slots and can't be removed.
  • A tag in the menu. Since Patch 70, items classified as unique show this tag when you inspect them.

What you can change since Patch 70 are the legendary mods in the star slots. How swapping legendary mods on a unique works and what it costs is covered in our guide to swapping legendary mods (in German). Short version: 500 Legendary Scrip per slot, 1,000 for the fourth star.

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๐Ÿ”ซ Fallout 76 unique weapons: the complete list

The order follows the official list in the update notes. The effect texts are taken over as written so they match what you see in the game.

NameFixed special effect
Old Guard+10% Deflect Chance.
NailerBlocking inflicts Bleeding.
Meteoritic SwordGrants Radicool Perk.
The GutterPoison Damage.
Camden WhackerRandom Elemental Damage.
Acceptable Overkill+1 Rank to Perk Concentrated Fire.
Commander's Charge30% Chance to Block Projectiles.
Crushing Blow+10% Damage per Crippled Limb Your Target Has.
Disorderly Conduct+20% Attack Speed.
Kingfisher+10% Damage per Local Legend Challenge Completed.
Night LightIgnore Time of Day Requirements on Perks.
Salt of the EarthFires both barrels at once.
The Action Hero+1% Deflect Chance per Bullet Storm Stack.
Resolute VeteranYour Minimum Bullet Storm Stack Count is 5.
The GuaranteeGrants Demo Expert (Rank 3).
Unstoppable MonsterReduce Damage Taken by 5% and an Additional 1% per Killstreak (Max 10).
The Quick Fix+5% Swing Speed per Addiction.
Whistle in the DarkGrants Mister Sandman Perk Card (Rank 2).
Medical MalpracticeBonuses to Stimpak Healing Also Increase Damage.
Mechanic's Best FriendMakeshift Warrior Also Increases Damage.
Sole Survivor+3% Weak Spot Damage per Kill while on a Kill Streak (Max 10).
Cultist Piercer+50% Armor Penetration vs Cryptids.
Elder's Mark+2% V.A.T.S. Critical Damage per Onslaught Stack.
Holy FireYou and Teammates Hit by Your Flame Gain +30% Damage and +50 DR for 15 Seconds.
Luca's Switchblade+50% Explosive Damage.
Ogua Gauntlet+30% More Damage Blocked.
KabloomPoison Damage.
Branding IronFire Damage.
Face Breaker+10% Damage to Weak Point.
Boiling PointPoison Damage.
CauterizerEnergy Damage.
Drill FistFire Damage.
FlatlinerFully Charged Shots Deal 100% More Damage.
Lickety-SplitRailway Spikes Chain 2 Times.
Ultracite Terror SwordPoison Damage.
BoomstickFires 2 Additional Missiles.
Longshot+30% Damage to Far Targets While Aiming.
OverkillKills Grant +5 Killstreak Count.
PeacemakerBonus Explosive Damage Based on CHA.
Daisycutter+20% Damage for Every 1000 RAD Resistance.
PyrolyzerBurning Enemies Burst into a Fiery Mess Based on Luck.
Somerset Special+15% Damage to Distant Targets.
The Fact Finder+15% Damage to Weak Point While Aiming.
V63-BERTHAModifiers to Explosive Radius Apply to Damage Instead.
Bunker Buster+25% Explosive Radius.
Final WordGain 1 Bullet Storm Stack on Kill.
The VATS UnknownV.A.T.S. Criticals Deal Between 20% to 200% Damage.
Slug BusterReplenish 60 Action Points with Each Kill.
Oathbreaker+1 Rank to Perk Bloody Mess.
Nuka-LauncherLaunches Nuka Quantum Grenades.
StimpikeAttacks will Heal Friendly Targets by 10% Health.
Love TapBashing Grants You and Teammates +30% Damage for 30 Seconds.
Crowd ControlBleed Damage.
Doctor's OrdersAttacks Against Weak Points Have 30% Chance to Reset a Revive Effect Cooldown.
Foundation's Vengeance+5 Bullet Storm Stacks While Under 25% HP.
Pirate Punch+5% Damage per Lockpick Skill.
The Debilitator+2% Limb Damage per STR.
Tone Death+20% Damage while Well Tuned.
Mind Over Matter+1 INT per kill during a kill streak.
Molerat Bat+50% Damage to Molerats.
Grand FinaleFire Damage.
The FarmhandBonus Melee Damage per END.
Western SpiritGrants Gunslinger Master Perk.
Gunther's Big Iron+45% Reload Speed.
Whacker Smacker+5% Power Attack Damage per Onslaught Stack.
Shattered GroundsBleed Damage.
Anchorage AcePrototype Integrated Silencer.
Red TerrorFire Damage.
Ticket to Revenge+3% Armor Penetration per Onslaught stack.
V63-OLGAProjectiles Gain +63% Chance to Refract Towards a Nearby Target.
V63-HELGAPiercing Attacks.
Civil Unrest+50 Action Points.
Relic ReaperRandom Collection Perk.
V63 Shock BatonEnergy Damage.
Meadow Breeze SprayerSprays Toxic Meadow Breeze.
Prototype ABX03Sprays Burning Meadow Breeze.
Resolve BreakerFire Cryogenic Grenades.
All Rise+50 HP.
Black DiamondCryo Damage.
Super SlasherBleed Damage.
Cryptid Jawbone Knife+50% damage to Cryptids.
Minty BreatherAttacks Restore Teammates Health.
Xerxo's Gamma Ray GunEmits Radiation at 6 RAD/s.

๐ŸŽฏ Thirteen uniques from Daily Ops

Since Patch 70 the easiest route to Fallout 76 unique weapons runs through Daily Ops. These thirteen weapons were added there as a rare reward:

  • Acceptable Overkill, Commander's Charge, Crushing Blow
  • Kingfisher, Night Light, Salt of the Earth
  • The Action Hero, Resolute Veteran, The Guarantee
  • The Quick Fix, Old Guard, Mind Over Matter, The Farmhand

Daily Ops now also drop the Fancy Pump Action Shotgun Paint and the Fancy Single Action Revolver Paint recipes. Both replace the former special weapons: if you had the Fancy Single Action Revolver or the Fancy Pump Action Shotgun in your inventory, Patch 70 gave you the regular weapon plus the matching paint instead. That's a win, because these pieces can now be modded freely.

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๐ŸŽจ Paints instead of weapons from two events

Two public events also give you a small chance at unique weapon paints:

EventPossible paints
Eviction NoticeCrowd Control, Foundation's Vengeance, The Debilitator, Tone Death
Tunnel of LoveLove Tap

Keep in mind: these are paints, not weapons. You get the look of the unique, not its special effect.

๐Ÿ’ก Which Fallout 76 unique weapons are worth rebuilding

At 500 scrip per slot, a rebuild doesn't pay off on every piece. Three groups stand out in the list:

  • Effects that replace a perk card โ€“ Meteoritic Sword, The Guarantee, Whistle in the Dark, Western Spirit, Oathbreaker. They give you SPECIAL points back, and that's pure build budget.
  • Effects that scale with your build โ€“ The Debilitator with STR, Peacemaker with CHA, The Farmhand with END, Daisycutter with RAD Resistance. Your character decides whether the effect is strong or junk.
  • Plain damage types โ€“ Poison, Fire or Cryo Damage with nothing extra. This is the weakest part of the list and rarely worth a rebuild.

How these weapon types compare to the rest of the arsenal is covered in our weapon tier list (in German). Which 4-star mods actually justify the extra cost is broken down in our 4-star mods guide.

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โ“ Frequently Asked Questions about Fallout 76 unique weapons

How many unique weapons are there in Fallout 76?
The official list in the Patch 70 update notes contains 83 weapons. That's the number of uniques reworked with the patch, not necessarily the total of every special weapon ever added to the game.

Can I change the special effect of a unique weapon?
No. The fixed effect stays. Since Patch 70 you can only swap the legendary mods in the star slots.

Does this also apply to armor?
Yes. The update notes explicitly mention weapons and armor. Unique armor pieces don't appear in this list, though โ€“ Bethesda only named the weapons.

Where do I find Fallout 76 unique weapons fastest?
Through Daily Ops, which have handed out thirteen of the uniques as a rare reward since Patch 70. Otherwise through the quests and events each piece is tied to. According to community databases, several of them, such as Drill Fist and Flatliner, drop in the Gleaming Depths raid.

Is it worth crafting a unique yourself?
Rarely. A 4-star craft costs 65 Legendary Modules and 80 Vault Steel. How that compares to finding one in the Wasteland is covered in our Legendary Modules guide.

Do event paints give me the unique effect?
No. The paints from Eviction Notice and Tunnel of Love only change the look. The special effect stays with the actual weapon.

Verified sources: Bethesda's official update notes for Patch 70 "The Slasher" (Update 1.7.26.13, live on September 15, 2026). Names and effect texts taken over as written, count verified by hand. As of: October 8, 2026.

Jens Deckardt
Author

Jens Deckardt

Game guides for survival and building games โ€” written by players, checked against patch notes.